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I decided to test the new Tilt Brush V7.0 features, especially when it comes to importing and resizing (third party) objects. I used a Rex.obj as a reference, made this in small scale, then removed the original object from the scene and resized this to a larger scale. The final result will be a giant cyborg T-Rex, but that will take some more days. This is just a quick example, will be expanded next week.