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So this is now my second character I created.
I was drawing mushrooms, ferns and other stuff you find in the forest. I got inspired by the form and the details of it and wondered if I could create a character based on a mushroom.
To get more of an idea about the character I made a character treatment to get some inspiration. I wanted to answer the questions: What should my character look like? Tall or Tiny? Fearsome or a nice guy?
I started sketching and ended up with Tod: The dwarf sized friendly looking mushroom character who might live in a secret place somewhere in the forest.
From there I scanned my pictures, took them into Blender and started modelling.
After this I unwrapped everything and created the textures. First I started painting the textures with Krita only but that was very tedious and I moved to 3d-coat for the large surfaces and photoshop for the detail work.
You might wanna have a look at the image album i created of each one of the steps. See: https://imgur.com/a/SpPi9