Artstation Link : https://www.artstation.com/artwork/q6LZz Here is a prop created for my AEC (Advanced Environment Creation) module. In this module, I was taught the basics of PBR using Marmoset Toolbag. I learnt the usage of Gloss and Specular Map and also the process of baking Normals from a High Poly. All the Maps are of 2048 Resolution. The Maps used are : Diffuse/Albedo, Tris : 4,239. Gloss Map, Specular Map, Normal Map, Shadow Map and Emissive Map.
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