Triangles: 26.9k
Vertices: 13.6k
More model informationI’ve recently made an attempt at my first few photogrammetry scans. Originally the model had over 1.7 mio faces. To further bring the count down I used the ProOptimizer tool in 3ds Max which helped keep the loss of quality down to a minimum. Still trying out better workflows for the optimization process though. In terms of scan software I’ve used Meshroom by AliceVision which delivered awesome results & processed the photos rather quickly.
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