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Early version of a commissioned treehouse asset for a music video animation.
The asset was only viewed from front so the backside lacks detail, and the house part was drastically changed in the later versions. Probably won’t upload the final version due to personal preference.
Textures were converted from specular-gloss to metalness-gloss and downsized for sketchfab upload.
Tree sculpted in ZBrush, retopo with ZBrush zremesher, additional details modeled in 3ds Max, uv unwrapped in ZBrush and packed in UVLayout, textured in Substance Painter