Triangles: 7.1k
Vertices: 7k
More model informationMy first ever completely rigged and animated 3d model, created in Blender.
I will definitely think more about how the topology is laid out next time, as it really affects how the model distorts when it moves, and it saves me time messing around with the weight paint tool.
Either way it was really fun, and I can’t wait to create more!
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