Triangles: 9.7k
Vertices: 10.6k
More model informationTitle: Triumph Assignment: Was to create a character model for midlevel AAA game Motive: Was to Use PBR with specularity ,tuning the shader to use with Character. Time: 150hrs Triangle count : 19,318 TexturesUsed: 3 textures 2048X2048 Softwares used: Photoshop, 3ds max, Zbrush, marmoset toolbag, Sketchfab Credits: Unknown fairy
Jun 21st 2016
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