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Tropicallo - Secret of Mana 3D Model
A project I took upon myself to beef up my 3D portfolio, it is the plant boss from Secret of Mana. I did some low poly work in maya , then sent it to mudbox for hipoly sculpting and painting, then sent it back to maya to bake the details into diffuse and normal maps to apply to the low polys.
For some geometry such as the head, I started with the hipoly in mudbox and then brought it to maya for re-topologizing and baking. Once the modeling and texturing was all said and done, I rigged everything in maya. Future plans include a facial rig for eye expressions and the like, and then animations, but I might have someone else do that since animation is not my forte.
Not long after starting this project I learned that SoM is actually getting a full 3D remake on PS4, so now I guess I’ll just wait and see how my model compares to the official one!