Yes, it is such a hassle I can't believe I missed this feature. I did loopcuts, sharp edges and maybe even more stuff on my last model, I only remember that it took me longer to fix that than making the model.
@Aardwolf I was missing that for a long time before I realized how everybody does that. I wish someone told me that because I was using loop cuts to make it look good.
Hi, your model is cool but there's room for improvement. I see some issues with smooth shading and I think you could easily fix it with Auto Smooth feature. Also, I highly recommend you to bake normals by making a high poly version of this model and baking it with this low poly model. You can google it in case you don't know how to do it. This should make it look a lot better!
5 comments
Yes, it is such a hassle I can't believe I missed this feature. I did loopcuts, sharp edges and maybe even more stuff on my last model, I only remember that it took me longer to fix that than making the model.
@Aardwolf I was missing that for a long time before I realized how everybody does that. I wish someone told me that because I was using loop cuts to make it look good.
@newstroi65 Fixed
@newstroi65 Hi, thank you for the advice. I did bake a highpoly.. I did not know about the Auto Smooth feature though, I knew I was missing something.
Hi, your model is cool but there's room for improvement. I see some issues with smooth shading and I think you could easily fix it with Auto Smooth feature. Also, I highly recommend you to bake normals by making a high poly version of this model and baking it with this low poly model. You can google it in case you don't know how to do it. This should make it look a lot better!