A low poly style Tudor house that I modelled in Blender and textured in Substance painter. This was a small personal project that was part of my learning process for modeling and texturing.
Please note that this model has no interior modeling or walls, and there are 4 different material slots that include the wooden frame, walls, roof and windows. It works best as a background building, but with some updates it would work with close up views.
I love the tudor building style, wooden frames and just general look of tudor architecture and if you use this model I hope if fits well into your scene.
If I were to make this now I would use a different approach as some of the elements are not quite as oppitismed as they could be, but that is all part of the learning. For example I would now build the walls as modular sections and these sections would include the wooden frame which would make for a more efficient use of UV mapping and texturing. Although I’m still happy with the result and hence I am sharing here.
CC AttributionCreative Commons Attribution
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