Tutorial 10A - Advanced Rivers Scene Output 40963D Model
A World Machine project. Read more. My focus this time was on Rivers, and I started by rebuilding the example in Tutorial 10. I’m still exploring Artist Point, so this one also includes some PBR material creation. The thing that got me started was actually a problem that discouraged me from using the River device. Some bends in the river cause pinching artifacts on the valley wall the River device creates. This tutorial was created for members of the World Machine community with active licenses, able to download the Development Channel Build.