Global Game Jam 2014 Poject
In this game, you are a crystalline creature who roams in the endless depths of the crystal dungeon, the last remnant of an ancient civilization. Your life depends on colors. Wandering too long in the darkness will snuff your light and kill you.
Jam Site: Milano - Politecnico di Milano
On this game my task was to create the concepts, 3D model and Textures of the Walker, the creature you play as, and the majority of the assets for the environment.
Credits: Sonia Casamento - Scene Assembler & Shader Artist Christian Angelo Castelli - 3D Artist Alessandro Chachlakis - Rigger, Animator & Level Designer Danilo Egizio - 3D Artist Mattia Ferrari - Programmer & Scene Assembler Gianmarco Leone - Composer & Sound Designer Filippo Magrini - Logo & Trailer post GGJ
Download Un Undefined Cave on GGJ official page: http://globalgamejam.org/2014/games/undefined-cave
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