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I made this model as a showcase item for the new Unity-to-Sketchfab plugin. It’s supposed to fill several technical requirements to properly test the PBR capabilities of the exporter. I wanted to test if the settings were properly transfered and if there were any issues with the model if it was brought to Sketchfab over Unity. Also, it’s supposed to show a connection between 3D art coming from Unity and entwining with Sketchfab. I like that metaphor :) Here is a direct link to the blogpost! :) https://blog.sketchfab.com/publish-unity-art-sketchfab/