(All character and level design is copyright of Sega and Sonic Team.)
Part of a Unity final project between the first and second year classes of the Holand College Video Game Art and Animation course. The project involved creating small pieces of a race track based on retro games that we could make into one large conjoined track, and as such I decided to use the level Stardust Speedway from Sonic CD for the Sega CD.
I made most of the level itself, and made revisions to all the assets (lightly or heavily) where needed. Credit also goes to my two partners in the project as follows:
Katie Kautz and Emma Csernyik - Spring Model - Spike Trap Model - Future Sign Model - Mecha-Bu/Beetle-Saw Model - Bigbom/Mother Bomb Model - Poh-Bee/Buzzbomber Mk. II Model
1 comment