Triangles: 4.9k
Vertices: 2.5k
More model informationProject is still in progress
Collection of Vegetables created using photogrammetry, with the intention to make game/animation ready high quality food.
Used a Canon 4000D and a basic light box to take a series of photos, before using 3DF Zephyr to covert it into a high resolution textures mesh. Then I take the mesh into Maya and using quad draw to retopo and UV it.
Finally I do a quick colour bake in Maya before using Substance Painter to create the textures.
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