Open with QR Code
Scan this code to open the model on your device, then, tap on the AR icon
Or, open this link with your mobile:
Loading 3D model
Connection error. Please try again.
Sorry, the model can't be displayed.
Please check out our FAQ to learn how to fix this issue.
It looks like your browser or this site is blocking some scripts or cookies necessary to properly display the viewer.
Or visit the Help Center for more information:
High resolution Vending Machine with parody treats inside (and under). Everything was modelled in Maya and textured in Substance Painter, Substance Designer, and Photoshop.
A lot of thought was put into the texturing work. Most all channel maps were used in substance to achieve the look you see (color, height, roughness, normal, AO, metalness, opacity, SSS, curvature, position, worldspace normals, etc.). Masking and generators were often used to create gradients and transitions between materials. Designer was used in most damage/masks. A lot of careful thought and reference research was put into making a realistic end product. I hope those parody treats go appreciated.
It was a lot of fun to work on this project. Enjoy!