Triangles: 124k
Vertices: 68.6k
More model informationPart of a scene of an Observatory I made in Unreal Engine 5. My goal for this project was to create a modular architecture kit, work on my composition, making props and texturing. I used Blender for modeling, Substance Painter for baking and texturing and Unreal engine for the scene assembly.
See the full scene on Artstation : https://www.artstation.com/artwork/qemLJ2
2 comments