Triangles: 187.6k
Vertices: 95k
More model informationFinally completed, I can feel satisfied that one of the many half-done projects got rendered today. I present to you Vintage Bus Ticket Dispenser, entirely done via Subdivision workflow. Modeling was done in Maya and texturing was entirely carried out in substance painter using procedural techniques. Hoping you like it. :D
High Res renders: https://www.artstation.com/artwork/3d2grD
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