The vintage belt has a clean, quad-based topology (6,406 tris), and is in real-world scale (68 cm circumference, 7 cm height). It can be shaped with the help of a circular curve. However, this only works in Blender - please check the following video for detailed instructions.
The belt is a single mesh, and uses 2 materials: BeltBuckle (1k) and BeltStrap (2k). Each material consists of colour, metallic, roughness and normal maps. The BeltStrap material has 6 variations that are fully set up in Blender and can be easily switched.
The belt is also exported to: Collada, Alembic, FBX, Stanford, Wavefront and Stl. Please note that the materials will need to be assembled manually from the provided textures when you import the belt into your chosen 3D software.
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