Triangles: 114.2k
Vertices: 57.4k
More model informationI have decided to try and making a kind of hard surface modeling I guess, I remembered seeing Violet’s prosthetic arm and decided to make a 3d model based on it, made a rig as well, altho I just used a basic shader and not textured it well. Some parts might be similar or affected by Nhij Quang’s model as I watched it a bit to see how he did it. I could have done better with the proportions of the fingers and the parts, not bad I guess for trying to model a more complicated non-organic object.
CC AttributionCreative Commons Attribution
Jul 29th 2023
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