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Vira
3D Model

Avatar of etienne.beschet
Etienne Beschet
14.9k
14.9k Views
561Like
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Triangles: 27.3k
Vertices: 14.8k
More model information

Project + Breakdowns here : https://www.artstation.com/artwork/mqO3de Vira is an exclusive character I made for “I From Japan”, I really liked working with them on this new character, I think it’s always a long but wonderful job to create and bring a new hero to life, that’s where you’re the most creative and feels everything is possible =D I made her with : - Mischief ; Rough concept arts (only grayscale focusing on Vira’s shape and values) - Photoshop ; Finishing concept art, adjusting proportions, getting color scheme done. Minor tweaks on the basecolor texture - ZBrush ; Sculpt & polypaint (IDMap) - 3dsMax ; a few hardsurface elements (not all), then retopo + UVW - 3DCoat ; Texturing (using StarWarsRedemption’s smartmaterials) - Akeytsu : Rigging/Skinning/Posing - Marmoset Toolbag ; normalmap/IDMap baking & lighting/rendering Additionally, I took care on her whole integration into UE4 (Physical Asset/Cloth/Shader setup)

Published 3 years ago
Apr 25th 2019
  • Characters & creatures 3D Models
  • Science & technology 3D Models
  • sculpt
  • fanart
  • gaming
  • unreal
  • realtime
  • 3ds-max
  • characterart
  • vexod14
  • marmoset
  • ue4
  • unrealengine4
  • overwatch
  • marmosettoolbag
  • weapons-game-objects-3d-models
  • zbrush-sculpt
  • vira
  • marmosettoolbag3
  • etienne-beschet
  • charactermodeling
  • 3d-coat
  • photoshop
  • conceptart
  • zbrush
  • characterdesign
  • vx14
  • ifromjapan

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