Triangles: 221.3k
Vertices: 123.9k
More model information
- Body based on Makehuman basemesh then mixing multi scan files for details, baked as 4k PBR maps.
- Clothing created in Marvelous Designer then retopologize and shade in Blender.
- Deformed-bones-only body rig for Cascadeur, and facial rig by Faceit.
*Can find project files(.blend) on my Patreon. Subscriptions can help me create more for free under the Creative Commons license.
*Also accept modeling commission. Feel free to contact me by leaving a comment or mailing to chambersu1996@gmail.com, if any questions or anything here interests you~
*Every like, comment, and subscription will support me to go further!
Dec 4th 2023
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