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From the beginning of the project it was clear that an fire-elemental mace for a fantasy game shall be created. During research the decision has been made to go into a more volcanic direction to achieve a more interesting design. The four obsidian blade extensions serve as contrast to the thourough volcanic surface. Nevertheless the basic hammer shape has been maintained to immediately can be recognized as such. In contrast to the assets proportions high realism has been chosen for its surfaces.
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