Triangles: 12k
Vertices: 6.5k
More model informationMade for the course ‘Game Asset Pipeline’ at Digital Arts & Entertainment - Howest.
The actual scope is flipped horizontally, but I elected to put the more visually appealing side on the left, since guns (along with the scope) are typically shown at the right side of the screen.
Modeled using Blender, Maya and ZBrush, textured in Substance Painter.
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