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VR Zelda Challenge (VoxVR/Gravity Sketch/Quill) 3D Model
This is my entry for the #VRZeldaChallenge - whew! This was a blast to create and I learned a lot about modeling in the process. I used an early alpha version of VoxVR for all of the “retro” Legend of Zelda elements, Gravity Sketch (beta) for the majority of the scene, and used Quill for the Guardian laser blast effect. Because I used multiple VR applications I assembled the pieces using Maya so I could upload one cohesive scene. Hope you enjoy it as much as I did creating it.