One finger drag (touch)
or scroll anywhere or
Pinch (touch)
Two fingers drag (touch)
Orbit navigation
Move camera: 1 finger drag or Left Mouse ButtonPan: 2-finger drag or Right Mouse Button or SHIFT+ Left Mouse Button
Zoom on object: Double-tap or Double-click on object
Zoom out: Double-tap or Double-click on background
Zoom: Pinch in/out or Mousewheel or CTRL + Left Mouse Button
First-person navigation
Move: ↑,←,↓,→ (or W,A,S,D)Look around: 1-finger drag or Left Mouse Button
Adjust speed: Mousewheel
Lighting
Rotate lighting: 3-finger drag or ALT + Left Mouse ButtonRotate env. only: ALT + SHIFT + Left Mouse Button
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Walking Welder
This Emu/Turkey like Walking Welder is a multipurpose human operated robot, the current texture is built for an outdoor scrapper in mind although it works well for any setting (factory, space etc…). For a visualization in render and setting, https://www.artstation.com/artwork/9eewgL
Every aspect has been carefully planned to function and appear practical from cup holders to accurate wiring. You can easily add on different heads/attachments for full customizability with 5 0.1 texture slots in the 4K map empty for such enhancements, another 5 0.1 UV slots dedicated to smaller basic universal materials such as metals etc…
43K poly 28K Vert Full, although this can be drastically reduced by removing mostly hidden things such as roll cage, springs, wires to splines etc.... Making the essentials figure ~20K poly 15K Vert
Includes bone rigging, Cat rigging, spline and skinned bone wires rigging, High Res, substance painter files, concept art, 3d max files, high res textures for both PBR and Vray optimization
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