Wall Clock Version 03Your model is disabled. For more details go to Edit properties3D Model
3D Model of “Wall Clock”
Animation Data included- Clock hands Animated
*IMPORTANT- 1. When the “GLOSSINESS Texture Map” if attached to a “ROUGHNESS shader”. Be sure to “INVERT” the “Texture Map” to ensure correct results.
*Technical Details- Polygons: 65,476 Vertices: 35,989
Texture Map Resolution = 4096 x 4096 DIFFUSE NORMALS SPECULAR METALNESS ROUGHNESS OPACITY
*Tip- The Model is intended to get “Highest Possible Quality” with 4K Textures. However, In real-time applications like “Unreal” or “Unity”......Use Texture Maps of the Resolution of 4096 x 4096 only if it fits your requirements.