Triangles: 4.5k
Vertices: 2.3k
More model informationI am still learning how to use Substance painter properly. Sometimes it is fun to use, other times it is not (for example, one save file got corrupted or something and I lost more than day of work).
Anyway what you see here is a wall lamp prop I just textured in Substance Painter and Photoshop. I will need to add emission map so it can be turned on, but for now this will do. I might remove the interior of the lamp shade, but I am not sure how high it will be on the wall. As always any comment is much appreciated.
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