Triangles: 38.3k
Vertices: 24.4k
More model informationA model I made based on an orc from World of Warcraft. Tested using Substance Painter 2 for this model, everything else is made in Zbrush and retopologized in Maya.
Had tons of problems with the normal mapping and such, since this is the first model I’ve made with many small parts. Turned out decent I think.
CC AttributionCreative Commons Attribution
Mar 25th 2017
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