Triangles: 19.4k
Vertices: 10.2k
More model informationHere is week five of my anatomy study project. A large portion of the time was spent developing the armor. I wanted to make the helmet something somewhat complex despite me knowing what a pain it would be to model.
I also edited back and forth from the initial sculpt to the final rendered model, as an exercise to see how fluid my work pipeline could be. In short, this was kind of a stress test on my patience to modeling certain shapes.
CC AttributionCreative Commons Attribution
Mar 6th 2023
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