Triangles: 197.4k
Vertices: 101.4k
More model informationTo create a washing machine model, I began by designing the 3D structure in Autodesk Maya, focusing on accurate proportions and essential details like the control panel, and buttons. Once the base model was complete, I unwrapped the UVs for proper texture application. I then moved to Substance Painter, where I textured the model, applying realistic metal, plastic, and glass materials with wear and tear details for added realism. Finally, I used Photoshop to refine and create custom decals for the control panel, adding branding and functionality icons before integrating them into the final texture.
Sep 24th 2024
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