Triangles: 37.6k
Vertices: 35.2k
More model informationHuge polycount on this slowed me down at the end while baking and unwrapping. Still very fun to go wild with path deformers in MAX. ~ 3-4 hours (~2 on modelling and ~1-2 on texture / render details)
https://www.reddit.com/r/Daily3D/comments/5fnocs/daily3d1157basket/
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