Triangles: 161.6k
Vertices: 162.7k
More model informationDidn’t get a chance to make a huge amount of progress, but I continued work on the chest and pelvis, adding another couple of plates and the abs joint, and started work on the boots. Trying to balance detail pieces with topology work, and keeping the base mesh nicely low-poly. I’ve already planned out plenty of extra details in the textures in my head.
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