Triangles: 386.1k
Vertices: 214.1k
More model informationA scene I created to display some old props, all with a “creepy, crazy lab” kind of theme. So I opted to create some props to support that mood, with a window with bars to play around with lighting in Unreal, in order to enhance the feeling (and eventually add some floating dust-particles).
Obviosuly so far only the high poly model done, AND there are some issues with normals and certain ill-placed edgeloops, but I wanted to show the level design and set dressing.
There will be updates as progress is made!
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