Triangles: 2.2k
Vertices: 1.1k
More model informationI’ve been going through my old 3D models that have piled up in the last 10 or so years, looking for models that can be cleaned up, textured, and polished into decent portfolio pieces with relatively little effort. These little wire cutters were one of those finds.
I originally modeled these in 2012 as hard surface modeling practice. I cleaned the topology up a bit, created a new PBR texture in Substance Painter and added in a quick wire-cutting animation.
2048 tris on the wire cutters. PBR (metallic-roughness) material with albedo, metallic, roughness, normal and height map textures, 1024x1024 pixels each.
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