Triangles: 27k
Vertices: 13.5k
More model informationThis is low poly unsubdivided base mesh. Intended for real-time use.
- Polygonal quads only.
- No poles with more than 5 edges.
Textures applied are photorealistic 8192x8192 (Withered_tree object albedo) and 4096x4096 (Withered_branch object albedo also roughness, normal, metalness maps for both objects) 8 bit per channel images, created from real object capture data. Option of 16 bit per channel images are also provided in .png format as separate downloadable archive. Textures included:
- Abedo
- Roughness
- Normal
For highly detailed subdivided version with vector displacement map check my portfolio.
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