Triangles: 1.5M
Vertices: 734.2k
More model informationA high poly wood plank sculpted in zBrush, was attempted to texture in Substance Painter to give it a more realistic look; however, Sunstance would not open the file for some reason. Further I am going to go back into zBrush and Maya to understand why Substance Painter would not take my OBJ or FBX file I had exported out from zBrush.
CC AttributionCreative Commons Attribution
Oct 29th 2019
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