Triangles: 289.9k
Vertices: 162.5k
More model information- Model was not intended for subdivision
- Real World Scale Measurements
- No special plug-ins necessary to use this product
- Quad/Tris only polygon – 42091 count
- Texel density 4096 set Base–19.43 px/cm Roof–15.9 px/cm
- Using Weighted Normal
- Using decals
Model is included in 7 file formats:
- Maya 2019 (Include only geometry with uvs, and texture need add manually)
- FBX (Include only geometry with uvs, and texture need add manually)
- OBJ (Include only geometry with uvs, and texture need add manually)
- Unreal Engine 4.25+ 5.0+ (light map, collision, lod)
- Unity 2020.3+ HDRP (lod, collider)
- Blender 3.4 .blend
- GLB/GLTF
High quality resolution textures in PNG 4096*4096
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PBR Maps: BaseColor+Opacity, Roughness, Metalness, Normal, Glossiness, Specular.
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Unity maps (+HDRP maps): Diffuse+op, Normal map, MetallicSmoothness, HDRP mask map.
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Unreal Engine4 maps: BaseColor+op, Normal, OcclusionRoughnessMetallic.
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