I found a random concept art on imgur for an indie game and since I’ve not made anything in a long while, I decided to try and make it. Tha concept art: Art made by https://imgur.com/user/Roslagen796
I first built the sketch, thich I accidentally deleted, but I had a grasp of what I’ll need, I made 4 beams for the building, mushroom, barrel and bowl, hay-bed, avning, and finally grass and ivy. All had low poly and high poly versions, HP baked on to low poly. Unfortunatelly the grass, although looked good, was too high poly, it was ~5m tris on the scene, and the Ivy also, 10 instances added up to 2mil tris. The rest of the scene was already low poly (~120k tris), after remaking the grass and ivy, the whole scene costs 180 tris with everything.
This was the original render:
I’m not 100% happy with the end result, but also, not that horribly bad.
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