When battleships can’t be requisitioned, like during splinter operations off of a campaigning fleet or for planetary defense fleets, the battle lines are filled with Wurm Class Battlecruisers.
Armed with 32 railgun broadside, 10 turrets, and 30 missile silos, the Wurm is a 1st class Ship of the Line, able to easily take the role of battleship during an engagement. For it’s array of capital ship weaponry, the Wurm is decidedly lacking in anti-cruiser weapons, having nothing smaller than it’s railguns with which to fend off ships, and smaller warships (cruisers, destroyers, and especially Strike Craft) can easily avoid fire and attack the battlecruiser. As such, it needs an escort of smaller ships to fend off smaller vessels while the Wurms slug it out with opposing capital ships.
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