This is a 3D interactive model displaying my own uniquley designed playing cards for my final major project.
The serious issue of youth crime is the topic that heavily influenced my designs and was the main reason why I decided to create YouthAce, a self-made brand concept aiming to “help youth play their cards right”.
Each card is unique and displays a positive and negative representation of society. This can be seen through the choice of colours. Yellow representing good and blue representing bad.
My character design cards in particular show the good and the bad through the choices of clothing and objects that they hold. Innocent figures are wearing typical clothes and holding peaceful objects or trditional weapons, whereas the criminal figures are all holding violent weapons or objects that directly link to crime.
I aim to educate my young primary audience on the issues surrounding youth crime and to help distance them from this through these playing cards which are free and available for everyone.
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