Triangles: 1k
Vertices: 1.2k
More model informationMy entry for 3D Motive’s Subject Zed Contest (May 2012). I was inspired by MIT’s BigDog Project and Terminator. Looking back, I spent more time on modeling and keeping it at the max 1000 tri limit than texturing. It was a good learning experience.
Aug 16th 2013
Comments