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Low poly character for game
video : animation , locomotion demo and settings-
In the archive, the basic mesh(maya,obj and fbx), Unreal project
-ready to retarget animations(unreal)
-Rigged on epic sceleton(with additional bones for eye,jaw, belts and so on)
-in maya ready to control rig(defenitions)
-textures 4096x4096 or 2048x2048 (standart(substance),unreal)
have textures for unreal, unity and standart set
if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality
Vertex counts of characters: 27 989
All faces - 48 204 -tris