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Nick Wilde from Zootopia made with only 256 triangles, and a single 256x256 texture sheet. It was a really fun challenge and I wanted to see him come to life, so I decided to give him a simple rig and throw him into Maximo for some animation tests!
Low poly modeling this character was interesting because you really have to pay attention to the triangulation of every single face when it is rigged. I handpainted the textures in a mixture of photoshop and substance painter.