Characters, Faces, Cloth, Hair, Realtime, Low Poly, Sculpting, Texturing, PBR, Game Ready, Photogrammetry, Retopo, Game Engines
About
I am a character artist who specializes in Real-Time graphics. I also do props/hardsurface sometimes.
Category
Individual / Artist
Website
Member since
February 11th 2019
Stats
776 views
8 likes
289.9k triangles
146.9k vertices