This announcement is out of date, and some information is deprecated. You can find up-to-date information about the 3ds Max exporter in the Help Center.
Here are two video tutorials on how to easily publish your models from 3ds Max to Sketchfab. The first tutorial covers how to use the 3ds Max exporter, the other focus’ around manual upload using a .zip file. They also cover multi/sub-object materials so you can upload multiple models with different textures.
3ds Max to Sketchfab using exporter:
3ds Max to Sketchfab using exporter. from Sketchfab on Vimeo.
3ds Max to Sketchfab using a .ZIP file:
3ds Max to Sketchfab without the exporter. from Sketchfab on Vimeo.
If you have any problems, or would like to contribute for a tutorial, contact us: email@example.com
I’m using the exporter with Vray materials and sun. I also have modifiers that are animated in my 3ds max scene. the script doesn’t seem to work on either one of those. works great for everything else, but I can’t have my animations and correct textures. Any help would be welcome! Thanks!