Announcing Sketchfab for Teams

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Today we are happy to introduce Sketchfab for Teams.

When we started Sketchfab in 2012, our goal was to make 3D accessible, to help 3D content go beyond its relatively niche domain and bring realtime 3D to everyone through the web. And to this day, we have remained focused on building the best web-based 3D player, for creators, brands, and museums alike to showcase 3D content to the world. We are now bringing the power of Sketchfab to organizations.

As we became the leading platform to publish 3D content, we realized that more and more people were using Sketchfab internally for private workflows. It turns out that there is a similar need within companies, organizations, and teams to help 3D designers communicate with the rest of the team. For most 3D projects, there are many stakeholders who are not 3D designers: the marketing team, the communication team, managers, etc. Those team members typically don’t use 3D software, and often have no idea where to find particular assets, as they live across various places. These organizations would highly benefit from the ability to access and review 3D content in actual 3D, and from a central place. This need is growing with 3D becoming increasingly important to more industries like entertainment, education, commerce, manufacturing, and construction, especially with today’s workforce becoming increasingly distributed and remote. And even more so given the global pandemic we are going through at the moment.

Sketchfab for Teams let’s you search and access your assets in a central repository

That’s why we built Sketchfab for Teams: a robust platform that allows several people within a team to contribute to and collaborate on a shared account. This includes the full power of Sketchfab – easy upload, fast processing, state of the art rendering, robust conversion – in collaboration with your colleagues both privately and publicly. The platform can also be leveraged to collaborate with partners you work with, for example to invite the agency handling your 3D production to upload directly to your account, and review the content before it goes live. Or it can be used within schools, for a class to have several students upload to a group account, and teachers review the work easily, and finally have a common public showcase for the class.

The initial scope of Sketchfab for Teams will include the following features:

  • Manage access rights: who can upload, download, view, and edit 3D models
  • Search and access your assets in a central repository: filter by polycount, format, and size
  • Inspect models: geometry, topology, materials, and textures
  • Convert assets to standard formats: upload your 3D content in any of the 30+ formats we support and let your collaborators download them in the exchange format they need: glTF or USDZ
  • Publish & distribute everywhere: share and embed the Sketchfab viewer on any web page, or distribute content with our download API

There is a great write up about Sketchfab for Teams on TechCrunch:

The new team feature is essentially a sort of Google Drive specifically tailored for 3D — instead of opening spreadsheets and documents, you open 3D models.

Sketchfab for Teams is currently only available for Enterprise customers but we plan to offer it to Premium and Business customers in the future. We’d love to hear from you if you want to start using Sketchfab for your team, or simply want to share feedback.

Alban
Co-founder & CEO

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Alban Denoyel

Co-founder and CEO of Sketchfab.


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