{"id":142059980073,"date":"2017-11-03T15:00:46","date_gmt":"2017-11-03T14:00:46","guid":{"rendered":"https:\/\/blog.sketchfab.com\/?p=142059980073"},"modified":"2021-05-17T21:33:43","modified_gmt":"2021-05-17T19:33:43","slug":"art-spotlight-ursula-morays","status":"publish","type":"post","link":"https:\/\/sketchfab.com\/blogs\/community\/art-spotlight-ursula-morays\/","title":{"rendered":"Art Spotlight: Ursula and her Morays"},"content":{"rendered":"<p>My name is Rosa B. Iglesias, 3D artist born in C\u00f3rdoba, Spain. I have been working in video game and animation industry (3d and traditional) for more than 10 years. At the moment I am living in Berlin and I am part of the Sandbox interactive team (creators of <a href=\"https:\/\/albiononline.com\/en\/home\" target=\"_blank\" rel=\"noopener nofollow\">Albion online<\/a>), working as a characters, set and props modeler.<\/p>\n<p>As I have been dedicated almost exclusively to low poly modeling for the last years, I wanted to practice high poly modeling at home again (I missed it so much) also for learning more about Z-brush and retopology tools. So I picked up one of the most awesome Disney\u00b4s villains: Ursula, which I found very interesting for her volume, and a challenge for the complexity of her tentacles.<\/p>\n<p>First, I searched for documentation about the character: watching the movie and searching for images on the internet, where some times you can find some interesting original sheets, with turn-arounds and facial expressions. I save the images I think are more useful for modeling, and check them constantly.<\/p>\n<p><a href=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image1-3.jpg\"><img decoding=\"async\" class=\"aligncenter size-full wp-image-142059980074 lazyload\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image1-3.jpg\" alt=\"\" width=\"736\" height=\"841\" \/><noscript><img decoding=\"async\" class=\"aligncenter size-full wp-image-142059980074 lazyload\" src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image1-3.jpg\" alt=\"\" width=\"736\" height=\"841\" srcset=\"https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image1-3.jpg 736w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image1-3-263x300.jpg 263w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image1-3-438x500.jpg 438w\" sizes=\"(max-width: 736px) 100vw, 736px\" \/><\/noscript><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>Then, I started with a very basic primitive in ZBrush, creating a simple sphere, and adapting the volume as much as I can. The topology is not important in this point, is more important to approach as much as possible to a nice shape that defines the character. Later I added more detail, till I think I have enough definition to start doing retopology. This time I tried with topogun, just to learn more about the program and its tools.<\/p>\n<p><a href=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image6-2.jpg\"><img decoding=\"async\" class=\"aligncenter size-large wp-image-142059980079 lazyload\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image6-2-1030x469.jpg\" alt=\"\" width=\"690\" height=\"314\" \/><noscript><img decoding=\"async\" class=\"aligncenter size-large wp-image-142059980079 lazyload\" src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image6-2-1030x469.jpg\" alt=\"\" width=\"690\" height=\"314\" srcset=\"https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image6-2-1030x469.jpg 1030w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image6-2-300x137.jpg 300w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image6-2-768x350.jpg 768w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image6-2-1098x500.jpg 1098w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image6-2.jpg 1627w\" sizes=\"(max-width: 690px) 100vw, 690px\" \/><\/noscript><\/a><\/p>\n<p>I modeled the tentacles in 3ds max, as I think it\u2019s easier for me to model them directly with a correct topology and copying them later. For make it easier, I modeled a tiny cylindrical tileable module, in which you can see the suction cups (one in the middle, and half in top and bottom). Then I copied it vertically till I am happy with the length, I close the lower tip and deform it using FFD boxes.<\/p>\n<p><a href=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image5-2.jpg\"><img decoding=\"async\" class=\"aligncenter size-large wp-image-142059980078 lazyload\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image5-2-1030x649.jpg\" alt=\"\" width=\"690\" height=\"435\" \/><noscript><img decoding=\"async\" class=\"aligncenter size-large wp-image-142059980078 lazyload\" src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image5-2-1030x649.jpg\" alt=\"\" width=\"690\" height=\"435\" srcset=\"https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image5-2-1030x649.jpg 1030w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image5-2-300x189.jpg 300w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image5-2-768x484.jpg 768w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image5-2-794x500.jpg 794w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image5-2.jpg 1315w\" sizes=\"(max-width: 690px) 100vw, 690px\" \/><\/noscript><\/a><\/p>\n<p>Then I put everything together and ta-da!! the body is complete.<\/p>\n<p><a href=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image2-3.jpg\"><img decoding=\"async\" class=\"aligncenter size-full wp-image-142059980075 lazyload\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image2-3.jpg\" alt=\"\" width=\"888\" height=\"825\" \/><noscript><img decoding=\"async\" class=\"aligncenter size-full wp-image-142059980075 lazyload\" src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image2-3.jpg\" alt=\"\" width=\"888\" height=\"825\" srcset=\"https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image2-3.jpg 888w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image2-3-300x279.jpg 300w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image2-3-768x714.jpg 768w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image2-3-538x500.jpg 538w\" sizes=\"(max-width: 888px) 100vw, 888px\" \/><\/noscript><\/a><\/p>\n<p>Now it&#8217;s time to add the rest of the details such as hair, pendant, earrings etc. for that I like to work with basic polygon modeling.<\/p>\n<p>For the colors I use the basic vertex paint tool in max, picking up the colors from the original movie screenshots to get better results.<\/p>\n<p><a href=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image8-3.jpg\"><img decoding=\"async\" class=\"aligncenter size-large wp-image-142059980081 lazyload\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image8-3-1030x713.jpg\" alt=\"\" width=\"690\" height=\"478\" \/><noscript><img decoding=\"async\" class=\"aligncenter size-large wp-image-142059980081 lazyload\" src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image8-3-1030x713.jpg\" alt=\"\" width=\"690\" height=\"478\" srcset=\"https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image8-3-1030x713.jpg 1030w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image8-3-300x208.jpg 300w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image8-3-768x532.jpg 768w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image8-3-722x500.jpg 722w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image8-3.jpg 1096w\" sizes=\"(max-width: 690px) 100vw, 690px\" \/><\/noscript><\/a><\/p>\n<p>The most difficult part for me was posing the model and searching for a good silhouette. I duplicate the mesh, and divided the geometry into necessary parts to pose it. Then applied a skin wrap modifier to the original mesh to deform it as the splitted mesh, and worked hard in the skinning to obtain better results (it was really a mess in the beginning).<\/p>\n<p><a href=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image7-2.jpg\"><img decoding=\"async\" class=\"aligncenter wp-image-142059980080 size-large lazyload\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image7-2-1030x775.jpg\" alt=\"\" width=\"690\" height=\"519\" \/><noscript><img decoding=\"async\" class=\"aligncenter wp-image-142059980080 size-large lazyload\" src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image7-2-1030x775.jpg\" alt=\"\" width=\"690\" height=\"519\" srcset=\"https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image7-2-1030x775.jpg 1030w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image7-2-300x226.jpg 300w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image7-2-768x578.jpg 768w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image7-2-80x60.jpg 80w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image7-2-665x500.jpg 665w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image7-2.jpg 1885w\" sizes=\"(max-width: 690px) 100vw, 690px\" \/><\/noscript><\/a><\/p>\n<p>Then I just noticed she looked very lonely without her two morays, I also thought that adding them would help to tell a story better.<\/p>\n<p>The Moray\u2019s modeling process was exactly the same as Ursula\u2019s.<\/p>\n<p><a href=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image4-3.jpg\"><img decoding=\"async\" class=\"aligncenter wp-image-142059980077 size-full lazyload\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image4-3.jpg\" alt=\"\" width=\"1011\" height=\"870\" \/><noscript><img decoding=\"async\" class=\"aligncenter wp-image-142059980077 size-full lazyload\" src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2017\/10\/image4-3.jpg\" alt=\"\" width=\"1011\" height=\"870\" srcset=\"https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image4-3.jpg 1011w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image4-3-300x258.jpg 300w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image4-3-768x661.jpg 768w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image4-3-581x500.jpg 581w\" sizes=\"(max-width: 1011px) 100vw, 1011px\" \/><\/noscript><\/a><\/p>\n<p>I have a random youtube channel in which sometimes I do 3d modeling streamings while talking with friends. I did this summary video with some parts of the process, hope its helpful and interesting for you:<\/p>\n<p><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe class=\"youtube-player\" width=\"690\" height=\"389\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/_UYgrA7ckso?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><\/p>\n<p>You can find both models in T-pose here:<\/p>\n<p>https:\/\/skfb.ly\/6toQv<\/p>\n<p>https:\/\/skfb.ly\/6sUyr<\/p>\n<p>And the final posed one here:<\/p>\n<p>https:\/\/skfb.ly\/6tECW<\/p>\n<p>I want to thank Sketchfab for the opportunity of let me share all this process with you, and having such an awesome platform and community which I love! Sketchfab let me show my models from every angle, which is interesting for those who want to check every single detail, the topology activating the wireframe, and some hidden pieces, like the teeth, not easy to look at with a single render. It&#8217;s a \u201cmust have\u201d in every 3d modeler portfolio!<\/p>\n<p>If you are curious and want to see more of my work, do not forget to visit my <a href=\"https:\/\/sketchfab.com\/rosa.iglesias\">Sketchfab portfolio<\/a>, my <a href=\"https:\/\/www.artstation.com\/rosaiglesias\" target=\"_blank\" rel=\"noopener\">ArtStation<\/a> and <a href=\"https:\/\/www.linkedin.com\/in\/Rosaiglesias\" target=\"_blank\" rel=\"noopener nofollow\">LinkedIn<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Rosa B. Iglesias from C\u00f3rdoba, Spain gives a detailed overview of the creation of her wonderful Disney fan-art.<\/p>\n","protected":false},"author":2,"featured_media":142059980076,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[580],"tags":[275],"class_list":["post-142059980073","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-art-spotlight","tag-character-art"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2017\/10\/image3-3.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/posts\/142059980073","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/comments?post=142059980073"}],"version-history":[{"count":5,"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/posts\/142059980073\/revisions"}],"predecessor-version":[{"id":142059980460,"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/posts\/142059980073\/revisions\/142059980460"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/media\/142059980076"}],"wp:attachment":[{"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/media?parent=142059980073"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/categories?post=142059980073"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/tags?post=142059980073"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}