{"id":142059982760,"date":"2018-04-13T10:00:00","date_gmt":"2018-04-13T08:00:00","guid":{"rendered":"https:\/\/blog.sketchfab.com\/?p=142059982760"},"modified":"2020-07-10T13:35:24","modified_gmt":"2020-07-10T11:35:24","slug":"seller-spotlight-luchador","status":"publish","type":"post","link":"https:\/\/sketchfab.com\/blogs\/community\/seller-spotlight-luchador\/","title":{"rendered":"Seller Spotlight: Luchador"},"content":{"rendered":"<h3>About Me<\/h3>\n<p>My name is Ben Colclough (pronounced \u201ccoke-lee\u201d) and I\u2019m a 3D artist from the United States. I\u2019ve been making 3D models for over ten years &#8211; first as a hobbyist, then as a professional. I generally focus on creating realistic game-ready weapons, props, vehicles, and environments. I use 3ds Max for modeling and Substance Painter for texturing.<\/p>\n<p>My initial interest in 3D came from a captivation with first person shooters, especially classics such as GoldenEye 64, Perfect Dark, and Doom. This led me to learn how to make maps for GoldenEye: Source, then join that mod\u2019s team, then actually become lead artist for that mod.<\/p>\n\n\t\t<style type=\"text\/css\">\n\t\t\t#gallery-1 {\n\t\t\t\tmargin: auto;\n\t\t\t}\n\t\t\t#gallery-1 .gallery-item {\n\t\t\t\tfloat: left;\n\t\t\t\tmargin-top: 10px;\n\t\t\t\ttext-align: center;\n\t\t\t\twidth: 33%;\n\t\t\t}\n\t\t\t#gallery-1 img {\n\t\t\t\tborder: 2px solid #cfcfcf;\n\t\t\t}\n\t\t\t#gallery-1 .gallery-caption {\n\t\t\t\tmargin-left: 0;\n\t\t\t}\n\t\t\t\/* see gallery_shortcode() in wp-includes\/media.php *\/\n\t\t<\/style>\n\t\t<div id='gallery-1' class='gallery galleryid-142059982760 gallery-columns-3 gallery-size-full'><dl class='gallery-item'>\n\t\t\t<dt class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image3-2.jpg'><img decoding=\"async\" width=\"2000\" height=\"1000\" src=\"https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image3-2.jpg\" class=\"attachment-full size-full\" alt=\"\" srcset=\"https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image3-2.jpg 2000w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image3-2-300x150.jpg 300w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image3-2-768x384.jpg 768w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image3-2-1030x515.jpg 1030w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image3-2-1000x500.jpg 1000w\" sizes=\"(max-width: 2000px) 100vw, 2000px\" \/><\/a>\n\t\t\t<\/dt><\/dl><dl class='gallery-item'>\n\t\t\t<dt class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image2-2.jpg'><img decoding=\"async\" width=\"2000\" height=\"1000\" src=\"https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image2-2.jpg\" class=\"attachment-full size-full\" alt=\"\" srcset=\"https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image2-2.jpg 2000w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image2-2-300x150.jpg 300w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image2-2-768x384.jpg 768w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image2-2-1030x515.jpg 1030w, https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image2-2-1000x500.jpg 1000w\" sizes=\"(max-width: 2000px) 100vw, 2000px\" \/><\/a>\n\t\t\t<\/dt><\/dl>\n\t\t\t<br style='clear: both' \/>\n\t\t<\/div>\n\n<h3>Education<\/h3>\n<p>I\u2019m entirely self-taught and have no formal education in game art. My degree is actually in history, but after college I decided to focus on selling stock models because the 3D model market is burgeoning and is going to grow yet further! I taught myself using YouTube tutorials, inspecting the work of other artists, getting feedback from game developers, and occasionally buying online training courses.<\/p>\n<div class=\"sketchfab-embed-wrapper\">    <iframe title=\"MG42\" class=\"\" width=\"690\" height=\"388\" src=\"https:\/\/sketchfab.com\/models\/0c0a9c87ad4545ab95aced7908941434\/embed\" frameborder=\"0\" allow=\"autoplay; fullscreen; xr-spatial-tracking\" allowfullscreen=\"\" mozallowfullscreen=\"true\" webkitallowfullscreen=\"true\" xr-spatial-tracking=\"true\" execution-while-out-of-viewport=\"true\" execution-while-not-rendered=\"true\" web-share=\"true\"><\/iframe><\/div>\n<h3>Commercial Work<\/h3>\n<p>The stock 3D industry is so attractive because you have total autonomy over what you create and how you create it. My personal rule is that I don\u2019t sell anything I wouldn\u2019t use in my own video games. If you create quality assets, customers will be eager to return and purchase more of your work. My models have been used in games such as <a href=\"https:\/\/newworldinteractive.com\/#day-of-infamy\" target=\"_blank\" rel=\"nofollow\">Day of Infamy<\/a>, <a href=\"https:\/\/bit.ly\/2b2i6et\" target=\"_blank\" rel=\"nofollow\">Arizona Sunshine<\/a>, and <a href=\"http:\/\/h3vr.com\/\" target=\"_blank\" rel=\"nofollow\">Hot Dogs, Horseshoes &amp; Hand Grenades<\/a> (the latter two being VR games). If you\u2019ve played any of those games, there\u2019s a decent chance you\u2019ve used my weapon models!<\/p>\n<div class=\"sketchfab-embed-wrapper\">    <iframe title=\"MAT-49 SMG - For Sale\" class=\"\" width=\"690\" height=\"388\" src=\"https:\/\/sketchfab.com\/models\/04f0f94a34394531b7777b9707666263\/embed\" frameborder=\"0\" allow=\"autoplay; fullscreen; xr-spatial-tracking\" allowfullscreen=\"\" mozallowfullscreen=\"true\" webkitallowfullscreen=\"true\" xr-spatial-tracking=\"true\" execution-while-out-of-viewport=\"true\" execution-while-not-rendered=\"true\" web-share=\"true\"><\/iframe><\/div>\n<h3>Pricing<\/h3>\n<p>It can be difficult to settle on a price. I want to be affordable to small developers who may not have the money to hire a full-time 3D artist. If prices are too low, however, one can\u2019t make a living off the sales. Experience has taught me to sell firearms for $40-$100, depending on the complexity of the weapon. Environment props tend to sell for $10-$40. I\u2019ll often search an online store for models of similar quality to what I make and sell at around those prices.<\/p>\n<h3>Deciding What to Model<\/h3>\n<p>There are two main ways I decide what to model: what I need for my own games, and what game developers ask me to make. A relationship with other developers, especially those who cannot or do not make their own art, is extremely valuable. They will let you know exactly what the market is lacking. There have been many occasions when developers approached me and asked, \u201cI can\u2019t find a good model of [x] anywhere, could you please make one?\u201d Such a request led to me making the MG42 model.<\/p>\n<div class=\"sketchfab-embed-wrapper\">    <iframe title=\"Mag-7 Shotgun - For Sale\" class=\"\" width=\"690\" height=\"388\" src=\"https:\/\/sketchfab.com\/models\/db01635414824ab5a8419e5f2539619e\/embed\" frameborder=\"0\" allow=\"autoplay; fullscreen; xr-spatial-tracking\" allowfullscreen=\"\" mozallowfullscreen=\"true\" webkitallowfullscreen=\"true\" xr-spatial-tracking=\"true\" execution-while-out-of-viewport=\"true\" execution-while-not-rendered=\"true\" web-share=\"true\"><\/iframe><\/div>\n<h3>Promotion<\/h3>\n<p>I really don\u2019t promote myself very much because I don\u2019t enjoy self-advertising. I\u2019d rather just upload models to stores, let the customers come across them organically, and let my work speak for itself. If you do like promoting yourself, though, go for it!<\/p>\n<h3>Sketchfab Store<\/h3>\n<p>The Sketchfab Store is so welcome because it solves one of the biggest problems with existing online stores: the inability of the customers to inspect a model before buying. Pre-renders can be deceiving. A model might look nice in a render captured from a distance, but have disappointingly blurry textures up close.<\/p>\n<p>Another advantage of Sketchfab is that it saves me, the artist, from having to set up and capture renders. Making renders can be a time-consuming process, especially if I realize I have to alter the model and do the renders all over again! With Sketchfab I merely have to re-upload the fixed model and textures.<\/p>\n<h3>Sketchfab Setup<\/h3>\n<p>I like to set up a little scene in 3ds Max specifically for Sketchfab in which I pose my model. Then I export the model in .fbx format and upload to Sketchfab. The textures are created in Substance Painter, so I simply export PBR Metalness\/Roughness textures from Painter and import those into Sketchfab. I don\u2019t go crazy on the post-processing filters because I want people to be able to easily inspect the model. Usually I use the default sharpen filter, a little vignette, a tiny amount of bloom, and SSAO.<\/p>\n<h3>Future<\/h3>\n<p>My goal is to consistently expand my <a href=\"https:\/\/sketchfab.com\/store\/search?age_plus=1&amp;q=user%3ALuchador90\">model collection<\/a> on Sketchfab and other stores, improve texture creation, and learn character modeling. My game development project for the foreseeable future is GoldenEye 25, a remake of <a href=\"https:\/\/twitter.com\/007GoldenEye25\" target=\"_blank\" rel=\"nofollow\">GoldenEye 64<\/a> in the Unreal Engine, scheduled for release on GE64\u2019s 25th anniversary in 2022.<\/p>\n<p><a href=\"https:\/\/sketchfab.com\/store\/search?q=user%3ALuchador90\"><img decoding=\"async\" class=\"aligncenter wp-image-142059982785 size-full lazyload\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2018\/04\/luchador90_store-1.png\" alt=\"\" width=\"202\" height=\"60\" \/><noscript><img decoding=\"async\" class=\"aligncenter wp-image-142059982785 size-full lazyload\" src=\"https:\/\/blog.sketchfab.com\/wp-content\/uploads\/2018\/04\/luchador90_store-1.png\" alt=\"\" width=\"202\" height=\"60\" \/><\/noscript><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Self-taught 3D Artist Ben Colclough shares his approach to creating stock models and setting them up in his Sketchfab Store.<\/p>\n","protected":false},"author":23,"featured_media":142059982762,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[900,1029],"tags":[],"class_list":["post-142059982760","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-seller-spotlight","category-sketchfab-store"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/sketchfab.com\/blogs\/community\/wp-content\/uploads\/2018\/04\/image1-2.png","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/posts\/142059982760","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/users\/23"}],"replies":[{"embeddable":true,"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/comments?post=142059982760"}],"version-history":[{"count":8,"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/posts\/142059982760\/revisions"}],"predecessor-version":[{"id":142059982797,"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/posts\/142059982760\/revisions\/142059982797"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/media\/142059982762"}],"wp:attachment":[{"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/media?parent=142059982760"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/categories?post=142059982760"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sketchfab.com\/blogs\/community\/wp-json\/wp\/v2\/tags?post=142059982760"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}