Popular 3D models
About
I started tinkering with realtime content in the original Unreal Editor in '98, studied Game Development in Berlin and later in the Netherlands till 2013 and work as a realtime developer and technical-environment artist with focus on world building.
Category
Individual / Artist
Website
https://bodoschuetze.de/portfolio/
Member since
July 13th 2016
Stats
1.7k views
13 likes
3.3M triangles
1.7M vertices